Starports
Gateways to the galaxy, where journeys begin, fortunes are made, and adventure thrills.
Starports are the essential hubs of space travel in The Corporate Wars. More than simple landing facilities, they are nerve centers where ships refuel, contracts are negotiated, and civilizations interact. From high-tech orbital stations to rudimentary outposts on the surfaces of remote worlds, each starport plays a role in the vast network of interstellar trade and transportation.
The quality and capacity of a starport determine its importance within the galactic economy. Some are luxurious enclaves with facilities catering to the galaxy’s elite, while others are dangerous transit points where pirates and dubious traders mingle in search of opportunities. In all cases, these places are vital to a system’s economic and political activity.
For corporations, controlling or influencing a starport means dominating the flow of goods and passengers, imposing tariffs, ensuring operational security, and restricting competitors’ access. Companies with the resources to develop or manage these logistical nodes can consolidate their power and monopolize key sectors of galactic trade.
Code
Starport Type
Description
A
High-Class Spaceport
Premium facilities capable of handling megafreighters and military fleets. Advanced maintenance, trade, and security services. Hosts major corporations and interstellar embassies.
B
Commercial Starport
Well-equipped infrastructure for regular merchant traffic and passengers. Features fuel refineries and high-quality technical services. Key locations on major trade routes.
C
Industrial & Transit Port
A hub for mining and manufacturing activity with basic logistics support. Limited access to advanced supplies but handles high cargo volumes.
D
Remote Station
Minimal facilities with basic landing and maintenance services. Loosely regulated, frequented by independent traders and small operators.
E
Refueling Point
Basic infrastructure on planetary surfaces or in orbit. Offers unrefined fuel and limited repairs. Often found in frontier regions.
X
No Starport
No formal landing facilities exist. Ships must rely on their own resources for landing and takeoff. Often hazardous or under quarantine.
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